• by Jared Morgenstern on Thursday, August 11, 2011 at 5:21pm

      For those who enjoy games on Facebook, we're launching new features to make it easier to find new games and play with friends.  

       

      A new game ticker

      ...

       

      When you're playing games, you'll now see a separate stream of your friends' game activity, scores and achievements in a ticker. The best way to find new games is through friends, and now you'll have more opportunities to see what they're playing.

       

      Maybe your best friend has started playing Sims; your roommate has a new high score on PacMan; or your mom and sister have taken up Words With Friends. Simply click on a story and you can start playing the game yourself.

       

      You can now control who can see these stories for each individual app in your Settings. If you want friends to see you're playing one game but not another, you can change that. You're also able to limit visibility directly from the ticker by clicking "X" on a story to remove it.

       

      More room to play

       

      We're also introducing a bigger screen for game play so you can have a more immersive experience. You'll begin seeing games that can expand to full screen, such as CityVille, Zoo World, Monster World, and Mystery Manor in the coming days.

       

       

      Bookmark your Favorites

       

      If you use a lot of apps or games, you can now keep the best ones at the top of your bookmarks on your homepage. To add a new favorite, click the menu next to the bookmark. You can also rearrange, remove, and edit settings from the same menu.

       

       

      Whether you like sports games, word games, strategy or classic games, they are all better when played with your friends. We hope these updates make playing games on Facebook even more fun.

       

      Jared is playing the 'Jersey Shore' game.

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    • by Jared Morgenstern on Tuesday, September 21, 2010 at 5:37pm

      Games are an important way we connect with people, from family game night, to playing console games with siblings, to card games with friends. More than 200 million people play games on Facebook every month because it's easy to get started and play with friends. We're focused on improving the quality of the experience for those who play games, as well as those who do not. Today, we're launching features to give you better control over the updates you see in your News Feed.

       

      Previously, you've had the ability to hide an application story, or... block it completely. Now, we're putting changes in place so game stories only post to your feed if you're playing them. This means people who play games can post stories to their Wall without worrying about overwhelming their friends who aren't playing, and people who don't play games won't see irrelevant stories in their feed for which they have no context.

       

      For game players, here are some improvements we're excited to be launching today:

      • Full stories in News Feed so they won't miss when a friend shares an action or needs help in a game. The more active a person is in a game, the more prominent the stories will be.
      • Smarter bookmarks on the home page that will automatically appear and reorder based on the games they're playing. They will no longer need to individually bookmark apps, and it will be easier to get to favorite apps.
      • A clearer, highlighted number for pending requests or tasks alongside bookmarks.
      • Requests in the Games Dashboard, where they can manage all their game activity and discover new games.

      You’ll no longer need to bookmark individual applications, as the ones you use most often will automatically appear and reorder.

        People who do not play games will only see stories when a particular game is added by a group of friends, instead of ongoing News Feed stories. These dedicated stories will show which friends are playing a game, making it easy to join them. Over the coming months, we plan to launch additional features that provide improved and personalized social games and News Feed experiences. Happy gaming!

         

         

        Jared, Product Manager for games, is most likely passing you in Bejeweled Blitz


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      • by Jared Morgenstern on Thursday, July 8, 2010 at 6:04pm

        The Facebook Gift Shop is closing on Aug. 1 as we focus instead on improving other products. As of that date, you will no longer be able to give new gifts from the Gift Shop.

        The gifts you've already received on your Wall will remain visible, and you still will be able to view your sent and received gifts on your gifts page. People also can continue to use the many third-party applications on Facebook for giving and receiving gifts, such as Birthday Cards, Hallmark Social Calendar, Pieces of Flair and someecards.

        Closing the Gift Shop may... disappoint many of the people who have given millions of gifts, but we made the decision after careful thought about where we need to focus our product development efforts.

        Will during one of the all-nighters.
        We'll be able to focus more on improving and enhancing products and features that people use every day, such as Photos, News Feed, Inbox, games, comments, the "Like" button and the Wall.

        The end of the Gift Shop is a bittersweet moment for me personally. Back in early 2007, Will Chen and I launched virtual gifts on Facebook following a Hackathon project where we conceptualized gifts in an evening and worked on it in our spare time until we had a prototype that was ready to become our day job.
        Original gifts between Jared and Will.
        Along the way toward launching it on Valentine's Day, we suffered from exhausting all-night sessions, but used the very act of giving each other the beautiful gifts designed by Susan Kare to get us through it.

        While the ability to give gifts will be gone, I am proud of the impact gifts have had on Facebook. Out of the Gift Shop's "gift credits" came the virtual currency, Facebook Credits, that now makes it easier for people to buy premium items across the many games and applications on Facebook.

        So while we're returning one gift, we're replacing it with another, one that will be used to improve the experience of even more people on Facebook.


        Jared Morgenstern, Facebook's product manager for games and credits, encourages you to take a stroll down memory lane reliving all the sentiment shared in your received gifts.

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      • Topics: Credits, Gifts
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      • by Jared Morgenstern on Friday, May 22, 2009 at 10:00am

        We moved to credit-based pricing for the Facebook Gift Shop last October. Now we want to simplify the use of those credits by taking away a zero from gift prices. Beginning tonight, the majority of gifts will require 10 credits to give rather than 100.

        To match this change, we are updating any outstanding credits you have by the same proportion. This only affects the way credits are calculated; you will still be able to buy the same amount of gifts as before.

        When you visit the Gift Shop, you can view the number of credits in your account in the... upper-right corner. If the adjustment has been made, you'll see a note explaining the change as well as the updated prices for gifts.



        You can continue to purchase credits, now priced at 10 credits for $1. We expect to offer more ways to use credits and gifts in the future, and already we have run tests where users can share credits between friends.

        We want to make sure that even the smallest amount of credits is meaningful. Now by accumulating as little as 10 credits, you can buy a gift to add more significance to a friend's birthday, celebrate a special occasion or simply have fun.


        Jared Morgenstern is a product manager for the Gift Shop.

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      • Topics: Credits, Gifts
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      • by Jared Morgenstern on Wednesday, April 2, 2008 at 11:34pm

        Over the course of the next few weeks, we will be making lots of small changes to the site to make it simpler and easier to use. You might see some of these changes; others you might not even notice, like removing the word "Updated" from News Feed stories that have new information added to them.

        We're making these changes so that you can focus on the most important information as you navigate the site—what's happening with your friends. With that in mind, we've focused on cleaning up existing functionality to ensure that the site remains simple... and easy to use.

        One of the more visible changes is removing the Networks link that appeared in between the Friends and Inbox links on the top of the site. We notice the usage of all the pages that were accessed from this menu (including Network pages) was much lower than that of the links around it. This will free up space in the top menu as well as keep the focus on the links people use most often. From now on, you'll be able to get to your Network pages from your profile.



        When we make more visible changes, they will be noted on our help pagesJared is a Product Manager at Facebook.

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      • by Jared Morgenstern on Monday, May 14, 2007 at 12:32pm

        As of today, Facebook has fully rolled out our new Marketplace feature. You can use Marketplace to list what you have and what you want within your group of friends, networks, or other networks. Beyond its use for classified listings, you can use Marketplace to get a sense of everything available or desired within your networks.

        Your listings in Marketplace can be anything—books and DVDs you don't need anymore, the dream job you are looking to land, or the special requirements it takes just to be your roommate—but one thing remains the same;... you have something to offer, and someone else is probably looking for that thing.

        For Sale: Cute Dog


        You can create a listing for basically anything, and you can easily track your connections to other people in Marketplace. This means that the next time you want to buy something, you can ask a mutual friend of the seller if she is the type to scratch CDs or let the cat have free reign over the sofa bed. As always, you have complete control over your privacy and the privacy of your listings.

        Lastly, it's important to note that this idea was catalyzed by a mock-up built entirely in Excel by Josh Pritchard. Tell him thanks when you sell your fuzzy sticker collection.


        Jared, a PM and Designer at Facebook, can't imagine making a whole mock in Excel. Seriously.

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      • by Jared Morgenstern on Wednesday, February 7, 2007 at 9:49pm

        Starting today, Facebook will begin enabling users to give each other gifts, tiny tokens of appreciation, that live on your profile. In this collection of gifts on Facebook, all items are $1 each and the net proceeds for the month of February go to the breast cancer research charity, Komen for the Cure.



        Gifts can be given privately or publicly. When you give a public gift, it goes in the recipient's Gift Box and the message goes on the recipient's Wall. When you give a private gift, it only goes into the recipient's Gift Box (where others will... see it but will not know who gave it). Try it out.



        The gifts in this collection were designed by Susan Kare, the designer of the original icon set for the Macintosh computer in 1983. If you're reading this on a mac, look down at your space bar to the two keys that surround it. See that clover on the command key? Yup, that's hers. Her icon work is currently being sold at the Museum of Modern Art (MoMA) gift shop in New York.

        How did we choose Komen for the Cure? Our users guided this decision. Breast Cancer Awareness is the largest cause related group on Facebook (and the second largest group on the site). Komen for the Cure's stated mission is to save lives and end breast cancer forever by empowering people, ensuring quality care for all and energizing science to find the cures. They have been doing this for 25 years.

        Spread the love.

        Jared Morgenstern is manager for this product, and wants to suggest chaining gifts for more complex innuendos...

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